Q. What will be the final outcome in the Brawling: Martial Arts skill? Will there be a final ruling in regards to wether it is a Specialisation or an advanced skill?
A. There happen to be rules for Martial Arts in Rules of Engagement: The Rebel SpecForce Handbook. It’s listed on p. 58 of the R&E rules as a specialization [ed. see the Chronicles Homemade Rules Page for the rules I use for Martial Arts]
Q. If you were following someone, trying not to be seen, what skill would you roll?
Q. What if you were following someone in a speeder and were trying not to be seen. What skill would you roll in this case?
A. I’d say use the piloting skill and raise the difficulty one level (based on terrain or fancy maneuvers).
Q. I’m playing a character that has the ability of flight. In order to dodge while flying, what skill should I use?
A. That’s your judgement call. I’d use his base “flying” skill, but if the GM says its OK, dodge is another option.
Q. Are there any specific rules or ideas for age and the attribute/skill dice you get with it?
A. No. I merely use common sense as a guideline. A 70 year old man would have a lower movement, lower Dex, lower Strength, etc. The mental faculties COULD be reduced, but I probably wouldn’t.