ALIEN RACE - Wookiees

portrait.karahaara.jpgWookiees are intelligent arboreal creatures from the jungle world of Kashyyyk. They are considered to be one of the strongest intelligent alien species in the galaxy, yet also exhibit an uncanny knack for repairing and altering technology.

They are known for their loyalty to their friends, short tempers and cleverness. While Wookiees have a reputation for hostility, and many have been known to smash objects when angered, they also possess the capacity for great kindness, a sharp wit and an appreciation of the qualities of loyalty, honesty and friendship.

Wookiees have developed much of their own technology, constructing huge cities in the trees of their home world. They also have their own tools unique to their culture, the most famous of which is the Wookiee bowcaster, or laser crossbow.

The Wookiees were enslaved under the Empire, and since being freed by the New Republic, have become strong supporters of the new government.

Attribute Dice: 12D

Special Abilities:

Berserker Rage: If a Wookiee becomes enraged (the character must believe himself or those to whom he has pledged a life debt to be in immediate, deadly danger), the character gets a +2D bonus to Strength for purposes of causing damage while brawling (the character’s brawling skill is not increased). The character also suffers a -1D penalty to all non-Strength attribute and skill checks.

Due to the Wookiee’s great rage, when trying to calm down from a berserker rage while enemies are still present, the Wookiee must make a Moderate Perception total. The Wookiee suffers a -1D penalty to their Perception and rolls a minimum of 1D for the check (therefore, while most Wookiees are enraged, they will normally have to roll a 6 with their Wild Die to be able to calm down). Please note that this penalty applies to enemies.

After all enemies have been eliminated, the character must only make a Easy Perception total (with no penalty) to calm down.

Wookiee player characters must be careful when using Force Points while in berserker rage. Since the rage is clearly based on anger and aggression, using Force Points will almost always lead to the character getting a Dark Side Point. The use of the Force Point must be wholly justified not to incur a Dark Side Point.

Climbing Claws: Wookiees have huge retractable climbing claws, which are used for climbing only. They add +2D to their climbing skill while using the skills. Any Wookiee who intentionally uses his claws in hand-to-hand combat is automatically considered dishonourable by other members of his species, possibly to be hunted down – regardless of the circumstances.

Story Factors

Reputation: Wookiees are widely regarded as fierce savages with short tempers. Most people will go out of their way not to enrage a Wookiee.

Enslaved: Prior to the defeat of the Empire, the Empire enslaved almost all Wookiees, and there was a substantial bounty for the capture of “free” Wookiees.

Language: Wookiees cannot speak Galactic Standard, but they all understand it. Nearly always, they have a close friend who they travel with who can interpret for them … though a Wookiee’s intent is seldom misunderstood. The language spoken by the Wookiee race is that of Shyriiwook

Honour: Wookiees are honour-bound. They are fierce warriors with a great deal of pride and they can be rage-driven, cruel, and unfair – but they have a code of honour. They do not betray their friends or desert them. They may break the “law,” but never their code. The Wookiees Code of Honour is as stringent as it is ancient. Atonement for a crime against Honour is nearly impossible – it is usually only achieved posthumously. But Wookiees falsely accused can be freed of their dishonour, and there are legends of dishonoured Wookiees “coming back.” But those are legends…

Move: 11/15
Size: 2 – 2.3 meters

ALIEN RACE - Wookiees

STAR WARS: The Moon Swing Chronicles IanHoulihan IanHoulihan