Template: Kaldra Leader
Blaster 5D, Dodge 6D, Melee Combat 4D+2, Melee Parry 4D+2
Alien Species 5D, Cultures 5D+1, Planetary Systems 6D, Willpower 4D+2, Survival: Arctic 4D+2
Beast Riding 4D, Capital Ship Shields 4D, Sensors 6D+1, Starship Gunnery 4D+1, Starship Shields 5D+1
Command 5D, Command: Sarnikalon Resistance Force 7D+2, Hide 3D, Sneak 3D
Brawling 3D, Stamina 5D
Capital Ship Repair 6D, (A) Capital Ship Engineering 6D+1, Computer Programming/Repair 9D, Space Transports Repair 8D+2, (A) Space Transports Engineering 3D
Starship Design: The Kaldra have been known throughout small parts of the Empire as great technical designers. When a Kaldra attempts to modify or repair any technical system or device, all difficulties are reduced by 1 level. Also, when a Kaldra rolls Heroic (unmodified by Force Points, Character Points, etc), the system or device may be bettered by +1 pip of damage, effect etc without incurring jury-rigged modifiers.
Sight: All Kaldra have the ability to see into the infra-red spectrum. When in sight obscuring circumstances, Kaldra suffer no Perception penalties.
This character is Force Sensitive:
Force Points: 4
Character Points: 16
Equipment: Modified BlasTech DL-18 with sight (4D+2; 1 to chest)